Revolt mobile game studio
Feb 2019 – Mar 2020
in the role
1. troubleshoot pre-existing models and UVs
2. create optimized rigs that fully address the needs of the character’s functionality.
3. Develop, and craft animations for real-time game assets
Lookin to hire
Ready to get hired in full-time positions.
Ready for an interview.
Ready to engage in an ongoing process.
Ready for any tests.
Ready to deliver on daily bases.
Ready to accept challenges.
Ready to collaborate with teams and companies.
The three commandments of Cyrus the Great
Love for all
Trust a few
Betrayal no one