1. troubleshoot pre-existing models and UVs 2. troubleshoot pre-existing character rig setups. 3. create optimized rigs that fully address the needs of the character’s functionality. 4. created animations (characters & environments) for real-time game assets
Ready to get hired in full-time positions. Ready for an interview. Ready to engage in an ongoing process. Ready for any tests. Ready to deliver on daily bases. Ready to accept challenges. Ready to collaborate with teams and companies.